A.骨骼动画 B.摄像机动画 C.关键帧动画 D.漫游动画
A.InvokeRepeating(Gameobject,position,rotation) B.Invoke(Gameobject,position,rotation) C.GameObject go=GameObject.Instantiate(Gameobject,position,rotation) D.GameObject go=Instantiate(Gameobject,position,rotation)
A.Transform B.Collider C.Material D.RigidBody